Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader application programming interface (API) developed by Apple Inc., and which debuted in iOS 8.Metal combines functions similar to OpenGL and OpenCL under one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS. In this video we'll create a new landscape using Unreal Engine 4âs Landscape Mode. NOTE: In Unreal Engine version 4.25 and later, Epic Games altered the interface slightly. To access 'Landscape' mode, you need to select the 'MODES' button across the top toolbar (sandwiched between the 'Source Control' and 'Content' options). Metal has been available since June 2, 2014 on iOS devices powered by Apple A7 or later, and since June 8, 2015 on Macs (2012 models or later) running OS X El Capitan. 10 On June 5, 2017 at WWDC, Apple announced the second version of Metal, to be supported by macOS High Sierra, iOS 11 and tvOS 11.
Major New FeaturesPlatformsPlayStation 4 and Xbox One Support
SteamOS/Linux Support (Preview)
Marketplace ContentElemental Demo
![]() Math Hall, a new Content Example level
New Project TemplatesFlying Template and Rolling Template
Editor and ToolsNew Built-in Editor Tutorials
Scene Outliner Folder System
Editor News Feed
Asset Deletion Assistant
Drag and Drop Directory Importing
Undo History Window
New: Remapping Viewport Controls
New: Debug Histogram Visualization
Translation Editor (Preview)
BlueprintsJump to Connection in Graph
Class Dynamic Casting
Improved Blueprint Components Editing
Important Upgrade NotesUpgrading Projects
Some steps may be required to get your 4.0 project working in 4.1.
Os X 10.11.4Known issues
Special Thanks
We'd like to thank all of the amazing developers who contributed code in this release. We are humbled and amazed by what you are doing!
Release NotesMarketplace Content
Learning Resources
End User License Agreement (EULA)
Unreal Engine Launcher
Editor and Tools
Blueprints
Rendering
Gameplay and Framework
NetworkingUnreal Engine For Os X 10.10 Download
Animation
Physics
Audio
Core
Windows 10 Unreal EnginePlatforms
UnrealVS (Visual Studio Extension)
API ChangesGameplay and Framework
Editor and Tools
Platforms
Core
Networking
Animation
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